Interstate 82 Game3/17/2021
Not only does it save 317 MB of diskspace, it also gets rid of those cutscenes that take up so much time - WigidyWagz.Visually, its hard to believe that I 82 actually requires a 3D accelerator.While the sequel expands and enhances gameplay in some areas, the designers ignored other aspects that needed an overhaul.
The most significant change lets you leave your vehicle to run, switch cars legitimately, or car-jack someone elses wheels. Vehicular mayhem is still the name of the game, as you customize 15 cars from the 1980s with weapon load outs from an arsenal packed with 25 gut-wrenching, metal-ripping, lethal implements of destruction. More than 40 missions guarantee program life, but the overall storyline is much weaker, more contrived (if possible), and less feasible than the original. As an arcade-style shooter, Interstate 82 requires 3D acceleration, but the graphics arent significantly improved from 76. Joystick controls are sluggish and difficult to master due to non-responsiveness. Three previously unreleased tracks by DEVO will delight DEVOs fan base, but the 80s soundtrack is still, well, 80s music, which doesnt help. Dialogue is spotty with a fair amount of repetition, all the cars sound remarkably alike and actual driving requires suspension of disbelief for reality purposes. Considering the year of release, graphics are pedestrian at best, and lack of a cohesive plot ensures an early trip to the junkyard. I had a blast playing Interstate 76, so I was the first to bare my teeth and fight off the flocking gawkers when we got Interstate 82 in at the office. Althougsh certainly not the prettiest game of its time, I76 combined solid gameplay with a funky soundtrack that got your booty shaking in your chair while you gunned down Creeper after Creeper from the safety of your souped-up muscle car. So, being a child of the 80s, I was extremely eager to see what the team at Activison had in store for the sequel. So how does Interstate 82 compare to its predecessor Well, read on and find out. First off, let me tell you that this game owes a lot more to its console cousin Vigilante 8 than it does to Interstate 76. With its pure-action stylings and scream-for-a-gamepad playabilty, I82 just doesnt feel like its predecessor. Interstate 82 Game Update To TheWhile this isnt inherently bad, its a big disappointment to I76 fans who were looking for an update to the original. This isnt a driving simulation with guns, its a Nintendo game on your PC. Interstate 82 Game Series Can BeOkay, okay. The complete overhaul to the series can be forgiven as long as the game is fun, right Well, unfortunately, I82 ultimately fails at that as well, becoming more of a frustrating torture than an entertaining game. The framerates were horrible on all of the systems I played it on, even on a high-end PIII system, and the game pauses intermittently as a new bit of scenery is loaded into memory. This is extremely annoying considering that this fast-paced driving game is supposed to be all about action. Refer to this equation for further clarification: bad performance break in action no fun sad gamer. Car control is poor as well, and bear no resemblance to real physics whatsoever. The cars are too floaty and reach top speed almost immediately. This combined with choppy performance make playing I82 an annoying experience to say the least.
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